On february 2011, I decided to experiment some procedural generation of graphical content and dive into the city generation with the helpfully papers of Pascal Muller, fundator of Procedural, the compagnie that develop the City Engine app.
I code everything in Java under Eclipse 3.6 and I use jMonkey Engine 3 for the rendering and control. On this blog, I'll show some screen shots at different stages of the progress, and try to give some explanations.
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